Let Your Creativity Run Wild
The first consideration I had when thinking about designing a makerspace was the audience that it would target. I tend to focus on teens in public libraries, so that made it a no-brainer to have them as the audience as I started creating the plan. I am a relatively crafty person, so I also knew that would be the lens that I would approach the makerspace with.
I hadn't necessarily meant to make a relatively low-tech makerspace when I started, but I quickly realized that was the direction I was naturally drawn. That made sense to me since not only do craft related materials tend to be low tech, but I also liked that idea because teens already spend so much time using technology and being online. I think providing a space that allows teens to at least somewhat disconnect from the saturation of technology they find themselves in is important.
Click the GIF below to see my full proposal!
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| My proposal is linked to this image. |
One thing I did very deliberately, is to set aside money to be spent at a later date to repurchase supplies. Since a lot of my materials are consumables, I wanted to ensure that the makerspace could continue running down the line, even as materials are used. This made more sense to me than just buying a greater quantity of materials now, since it is not really possible to determine the popularity of all the materials at this point. Using this approach, popular materials can be repurchased and less popular materials aren't over-purchased and collecting dust. This also makes sure the teens can provide input into the space, which is important for teen spaces.


First of all, I love that you checked in with your inner-teenager to drawn inspiration! I also thought about a low-tech makerspace in an effort to give the kids a break from screens. Kids nowadays spend their whole day on computers while in class and then I'm sure on their screens at home (at least some of them). I wonder if some of your under $20 items you could purchase many of them? It was really smart to include a reserve budget to refill consumable items.
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